According to the latest report by IMARC Group, titled “Virtual Reality Gaming Market: Industry Trends, Share, Size, Growth, Opportunity and Forecast 2022-2027”, the global virtual reality gaming market reached a value of US$ 22.2 Billion in 2021. Looking forward, IMARC Group expects the market to reach US$ 106.4 Billion by 2027, exhibiting a CAGR of 29.18% during 2022-2027. Virtual reality (VR) gaming is a combination of computer games with a three-dimensional, artificial environment. These environments are created for superseding the real-world environment by using a VR software. VR gaming is different from augmented reality (AR) gaming which involves the amalgamation of the digital content with the real-world environment of the user. Generally, the simpler versions of VR games include a 3-D image which can be explored interactively on a computing device with the help of a touchscreen, mouse or keys, whereas, the more immersive and sophisticated versions might involve wrap-around displays, VR headsets and VR rooms having wearable computers and other sensory components.
As the novel coronavirus (COVID-19) crisis takes over the world, we are continuously tracking the changes in the markets, as well as the industry behaviours of the consumers globally and our estimates about the latest market trends and forecasts are being done after considering the impact of this pandemic.
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Global Virtual Reality Gaming Market Trends:
Virtual reality gaming is gaining traction in various developing regions such as Mexico, India and Brazil on account of increasing disposable incomes of the consumers as well as easy availability of VR-enabled games. Another trend which is contributing towards the escalating demand for VR gaming is the rising popularity of 360-degree videos. These videos allow the viewers to watch through every angle along with an option to rotate and pan them as per the requirement. Moreover, numerous start-ups are introducing new three-dimensional features in virtual reality gaming. For instance, they have developed games which enable the user to move around and interact with the objects in it. However, high initial investment, spatial discomfort and the risk of other physical and mental ailments are the major hindrances faced by the market.
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Global Virtual Reality Gaming Market 2022-2027 Analysis and Segmentation:
Competitive Landscape With Key Players :
Also, Read Full Blog: List of Top Virtual Reality (VR) Gaming Companies Worldwide:
Market Breakup by Segment:
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Key Highlights of the Report:
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