The ‘ Virtual Reality (VR) in Healthcare market’ research report added by Report Ocean, is an in-depth analysis of the latest developments, market size, status, upcoming technologies, industry drivers, challenges, regulatory policies, with key company profiles and strategies of players. The research study provides market overview; Virtual Reality (VR) in Healthcare derived key statistics, based on the market status of the manufacturers and is a valuable source of guidance and direction for companies and individuals interested in Virtual Reality (VR) in Healthcare market size forecast, Get report to understand the structure of the complete fine points (Including Full TOC, List of Tables & Figures, Chart).
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A combination of factors, including COVID-19 containment situation, end-use market recovery & Recovery Timeline of 2020/ 2021
covid-19 scenario | Market Behavior/ Level of Risk and Opportunity | End Industry Behavior/ Opportunity Assessment | Expected Industry Recovery Timeline | Business Impact Horizon |
Opening of Economy by Q3 2020 | xx | xx | xx | xx |
Recovery – Opening of Economy extended till Q4 2020 / Q1 2021 | xx | xx | xx | xx |
Global Virtual Reality (VR) in Healthcare Market is valued at approximately USD 2.2 billion in 2019 and is anticipated to grow with a healthy growth rate of more than 42.4% over the forecast period 2020-2027. Virtual reality is the concept of computer-generated virtual environment to deliver real-life sensory experience to the user. In recent years, the virtual reality technology has emerged as a major innovation field in the healthcare industry. Since, it will create three-dimensional environment by which individual is able to influence virtual objects and execute a series of tasks. Also, the adoption of VR technologies has been increased in medical education and training institutions as they provide 360-degree video and three-dimensional interactive content to develop the best learning programs for students and physicians.
Thus, many healthcare organizations have realized the benefits of virtual reality and started its deployment in their operations, which is resulting in the market growth during the forecast period. Furthermore, the rise in investment of organization in healthcare VR, the rising incidences of neurological disorder, and escalating demand for innovative diagnostic technique are the few factors responsible for the CAGR of the market during the forecast period. For instance, in April 2020, XRHealth has raised the funding of USD 7 million to expand its telehealth virtual reality platform for patients and clinicians. Similarly, in 2016, MindMaze, a Swiss-based start-up, has raised USD 100 million funding from the multinational conglomerate, Hinduja Group, for the advancement of VR software and hardware that aims to offer clinical treatments for stroke patients.
Therefore, such investment made by the company are expected to strengthen the utility & adoption for virtual reality in healthcare sector. Although, the recent outbreak of COVID-19 pandemic has been a significant impact on the demand for healthcare VR technology since it can help the patients to process the emotional aspects of traumatic memories and interpret useful resources to well-manage the COVID-19 related stressors. Therefore, this factor is positively influencing the demand for Virtual Reality (VR) in Healthcare in the recent year. However, the high cost of VR technology and dearth of skilled professionals are the major factors limiting the market growth over the forecast period of 2020-2027.
The regional analysis of the global Virtual Reality (VR) in Healthcare market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America, and Rest of the World. North America is the leading/significant region across the world in terms of market share owing to the early adoption of technologically advanced products associated with VR, along with the presence of a significant number of manufacturers in the region. Whereas, Asia-Pacific is also anticipated to exhibit the highest growth rate / CAGR over the forecast period 2020-2027. Factors such as the rise in prevalence of neurological & psychological disorders and increasing government initiatives for the adoption of advanced & digital technologies for better health outcome would create lucrative growth prospects for the Virtual Reality (VR) in Healthcare market across the Asia-Pacific region.
Major market player included in this report are:
Virtalis Ltd
CAE Healthcare, Inc.
GE Healthcare
Virtual Realities Ltd
Qualcomm Technologies, Inc.
Vuzix Corporation
Mimic Technologies Inc.
WorldViz, LLC
Brainlab AG
Samsung Healthcare
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Technology:
Full Immersive VR
Semi-Immersive VR
Non- Immersive VR
By Component:
Hardware
Software
By Application:
Surgery Simulation
Tele-Surgery
Robotic Surgery
Visualization and Rehabilitation
Others
Target Audience of the Global Virtual Reality (VR) in Healthcare Market in Market Study:
Key Consulting Companies & Advisors
Large, medium-sized, and small enterprises
Venture capitalists
Value-Added Resellers (VARs)
Third-party knowledge providers
Investment bankers
Investors
A systematic step framework for How to Tackle The Situation… “MITIGATE” | “SUSTAIN” | “GROW”: Business Strategy Recovery, Scenario and Planning
Key Segments Studied in the Global Virtual Reality (VR) in Healthcare Market
Geographical Breakdown: Regional level analysis of the market, currently covering North America, Europe, China & Japan
In-Depth Qualitative Analyses Include Identification And Investigation Of The Following Aspects: Market Structure, Growth Drivers, Restraints and Challenges, Emerging Product Trends & Market Opportunities, Porter’s Fiver Forces. The report also inspects the financial standing of the leading companies, which includes gross profit, revenue generation, sales volume, sales revenue, manufacturing cost, individual growth rate, and other financial ratios. The report basically gives information about the Market trends, growth factors, limitations, opportunities, challenges, future forecasts, and details about all the key market players.
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Changing Forecasts in a Time of Crisis: explores key issues, including:
Key questions answered: Study Explore COVID 19 Outbreak Impact Analysis
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Key Points Covered in Virtual Reality (VR) in Healthcare Market Report: COVID 19 Impact Analysis
Chapter 1. Executive Summary
1.1. Market Snapshot
1.2. Global & Segmental Market Estimates & Forecasts, 2018-2027 (USD Billion)
1.2.1. Virtual Reality (VR) in Healthcare Market, by Region, 2018-2027 (USD Billion)
1.2.2. Virtual Reality (VR) in Healthcare Market, by Technology, 2018-2027 (USD Billion)
1.2.3. Virtual Reality (VR) in Healthcare Market, by Component, 2018-2027 (USD Billion)
1.2.4. Virtual Reality (VR) in Healthcare Market, by Application, 2018-2027 (USD Billion)
1.3. Key Trends
1.4. Estimation Methodology
1.5. Research Assumption
Chapter 2. Global Virtual Reality (VR) in Healthcare Market Definition and Scope
2.1. Objective of the Study
2.2. Market Definition & Scope
2.2.1. Scope of the Study
2.2.2. Industry Evolution
2.3. Years Considered for the Study
2.4. Currency Conversion Rates
Chapter 3. Global Virtual Reality (VR) in Healthcare Market Dynamics
3.1. Virtual Reality (VR) in Healthcare Market Impact Analysis (2018-2027)
3.1.1. Market Drivers
3.1.2. Market Challenges
3.1.3. Market Opportunities
Chapter 4. Global Virtual Reality (VR) in Healthcare Market Industry Analysis
4.1. Porter’s 5 Force Model
4.1.1. Bargaining Power of Suppliers
4.1.2. Bargaining Power of Buyers
4.1.3. Threat of New Entrants
4.1.4. Threat of Substitutes
4.1.5. Competitive Rivalry
4.1.6. Futuristic Approach to Porter’s 5 Force Model (2017-2027)
4.2. PEST Analysis
4.2.1. Political
4.2.2. Economical
4.2.3. Social
4.2.4. Technological
4.3. Investment Adoption Model
4.4. Analyst Recommendation & Conclusion
Chapter 5. Global Virtual Reality (VR) in Healthcare Market, by Technology
5.1. Market Snapshot
5.2. Global Virtual Reality (VR) in Healthcare Market by Technology, Performance – Potential Analysis
5.3. Global Virtual Reality (VR) in Healthcare Market Estimates & Forecasts by Technology 2017-2027 (USD Billion)
5.4. Virtual Reality (VR) in Healthcare Market, Sub Segment Analysis
5.4.1. Full Immersive VR
5.4.2. Semi-Immersive VR
5.4.3. Non- Immersive VR
Chapter 6. Global Virtual Reality (VR) in Healthcare Market, by Component
6.1. Market Snapshot
6.2. Global Virtual Reality (VR) in Healthcare Market by Component, Performance – Potential Analysis
6.3. Global Virtual Reality (VR) in Healthcare Market Estimates & Forecasts by Component 2017-2027 (USD Billion)
6.4. Virtual Reality (VR) in Healthcare Market, Sub Segment Analysis
6.4.1. Hardware
6.4.2. Software
Chapter 7. Global Virtual Reality (VR) in Healthcare Market, by Application
7.1. Market Snapshot
7.2. Global Virtual Reality (VR) in Healthcare Market by Application – Potential Analysis
7.3. Global Virtual Reality (VR) in Healthcare Market Estimates & Forecasts by Application 2017-2027 (USD Billion)
7.4. Virtual Reality (VR) in Healthcare Market, Sub Segment Analysis
7.4.1. Surgery Simulation
7.4.2. Tele-Surgery
7.4.3. Robotic Surgery
7.4.4. Visualization and Rehabilitation
7.4.5. Others
Chapter 8. Global Virtual Reality (VR) in Healthcare Market, Regional Analysis
8.1. Virtual Reality (VR) in Healthcare Market, Regional Market Snapshot
8.2. North America Virtual Reality (VR) in Healthcare Market
8.2.1. U.S. Virtual Reality (VR) in Healthcare Market
8.2.1.1. Technology breakdown estimates & forecasts, 2017-2027
8.2.1.2. Component breakdown estimates & forecasts, 2017-2027
8.2.1.3. Application breakdown estimates & forecasts, 2017-2027
8.2.2. Canada Virtual Reality (VR) in Healthcare Market
8.3. Europe Virtual Reality (VR) in Healthcare Market Snapshot
8.3.1. U.K. Virtual Reality (VR) in Healthcare Market
8.3.2. Germany Virtual Reality (VR) in Healthcare Market
8.3.3. France Virtual Reality (VR) in Healthcare Market
8.3.4. Spain Virtual Reality (VR) in Healthcare Market
8.3.5. Italy Virtual Reality (VR) in Healthcare Market
8.3.6. Rest of Europe Virtual Reality (VR) in Healthcare Market
8.4. Asia-Pacific Virtual Reality (VR) in Healthcare Market Snapshot
8.4.1. China Virtual Reality (VR) in Healthcare Market
8.4.2. India Virtual Reality (VR) in Healthcare Market
8.4.3. Japan Virtual Reality (VR) in Healthcare Market
8.4.4. Australia Virtual Reality (VR) in Healthcare Market
8.4.5. South Korea Virtual Reality (VR) in Healthcare Market
8.4.6. Rest of Asia Pacific Virtual Reality (VR) in Healthcare Market
8.5. Latin America Virtual Reality (VR) in Healthcare Market Snapshot
8.5.1. Brazil Virtual Reality (VR) in Healthcare Market
8.5.2. Mexico Virtual Reality (VR) in Healthcare Market
8.6. Rest of The World Virtual Reality (VR) in Healthcare Market
Chapter 9. Competitive Intelligence
9.1. Top Market Strategies
9.2. Company Profiles
9.2.1. Virtalis Ltd.
9.2.1.1. Key Information
9.2.1.2. Overview
9.2.1.3. Financial (Subject to Data Availability)
9.2.1.4. Product Summary
9.2.1.5. Recent Developments
9.2.2. CAE Healthcare, Inc.
9.2.3. GE Healthcare
9.2.4. Virtual Realities Ltd.
9.2.5. Qualcomm Technologies, Inc.
9.2.6. Vuzix Corporation
9.2.7. Mimic Technologies Inc.
9.2.8. WorldViz, LLC
9.2.9. Brainlab AG
9.2.10. Samsung Healthcare
Chapter 10. Research Process
10.1. Research Process
10.1.1. Data Mining
10.1.2. Analysis
10.1.3. Market Estimation
10.1.4. Validation
10.1.5. Publishing
10.2. Research Attributes
10.3. Research Assumption
Continued….
……..and view more in complete table of Contents
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