Hi, my name is Dan Ariely. I am a Professor of Psychology & Behavioral Economics at Duke University, the author of the New York Times bestsellers Predictably Irrational, The Upside of Irrationality and The Honest Truth About Dishonesty, and a founding member of the Center for Advanced Hindsight.
One of the most important life skills is the ability to predict how events might unfold. If you can improve this ability, you will be better able to master decisions. This is what social science is all about and that’s why we created the “Irrational Game”.
Dan is a Professor of Psychology & Behavioral Economics at Duke University and is dedicated to exploring questions about human behavior in order to help people live more sensible — if not more rational — lives. Dan is a TED speaker, the author of the New York Times bestsellers Predictably Irrational, The Upside of Irrationality and The Honest Truth About Dishonesty, and a founding member of the Center for Advanced Hindsight.
The proceeds from this Kickstarter campaign will be used to fund new research conducted by the Center for Advanced Hindsight.
Your support will help us achieve this goal!
- Back us!
- Add a second copy to your pledge for the most irrational person you know – they won’t get the hint but they will love playing the game.
- Tell all of your friends to get their own copy, as you won’t be loaning yours to anyone, because we all know people never return things, right?
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We put a lot of thought into the mechanics and design of the game to make sure it would be fun and educational at the same time.
We are using larger cards (3.5” x 5.75”). These allow players to show the experiment description and illustration to other players, and question cards will be easier to read this way.
We were passionate about the art used in the experiments’ illustrations. Each card has a unique illustration created especially for our game by Miki Mottes.
We were fortunate to work with Miki (www.mikimottes.com), a top illustrator who created the amazing art we’re using throughout the game and in our campaign.
Initially, we thought about having a couple of characters who would illustrate the different experiments on the Question Cards. Miki drafted these characters for us to select from:
- Mustache and Eggplant
- Duck and Can
- Fox and Tooth
We liked them all so much that we decided to keep all of them (except for the happy tooth, which was a bit too creepy). Then Miki added Rabtus, the Cactus Rabbit and Cumber, the cucumber. This is what the gang looked like in their first group game:
- Video production and art direction – David Matityahu, http://www.mostlymotiongraphics.com
- Art – Miki Mottes
- Card layout design – Oren Fait
By purchasing the game, you can have fun, learn new things and support Dan’s research.
To order multiple rewards, just add the pledge amount for each extra reward you’d like. Extra shipping charges may apply.
After you’ve backed us and the campaign ends, you will receive a survey from us that will let you know what the next steps are and verify your details for shipping. Feel free to message us with any questions you might have.