ArtCraft Entertainment creates massively-multiplayer online roleplaying games (MMORPGs). That means “online games that a LOT of people play, together.”
…and yes, we do mean a LOT. The founders of ArtCraft have conceptualized, architected and launched some of the most successful MMOs in history. We’ve built teams and led numerous projects from conception through launch, amassing millions of players and generated billions in revenue.
ArtCraft’s first title is Crowfall, an online game described as “Game of Thrones meets the Walking Dead.” The concept is similar to World of Warcraft, but with a focus on competitive play, rather than cooperative. We successfully ran a kickstater campaign for it in March of this year (2015) and raised ~$1.8m. We’ve continued crowdfunding on our own site, collecting over $350k in the three+ months since. And our momentum is growing.
I am familiar with the founders’ previous projects and see a big potential for the current product in development. Potential both in the sense of market success but also for genre advancement. The team on board is excited and motivated of realizing…more
I’ve found the only risk mitigation in games development is experience, and between the two co-founders, there are few that have overseen both hits and misses, and know what it takes to make a success.
Over 8 years the videos game industry. Has worked on Galactic Civilizations 2, Sins of a Solar Empire, Demigod, Starhawk, and Rooster Teeth vs. Zombiens.
I’ve found the only risk mitigation in games development is experience, and between the two co-founders, there are few that have overseen both hits and misses, and know what it takes to make a success.