Market Research Future Insights
The global Live streaming market, is expected to be valued at $534.37 Billion, With a CAGR rate of 29.3% for the forecasted period 2022-30. As compared to the other Market, the CAGR rate of this market is quite high.
Reason, behind this estimation is because of an increase in Urbanization, consumption of content through the various social media platforms like YouTube, Instagram, and Facebook. In addition to this, there’s a tremendous rise in the streaming activities that is majorly in the form of video content like eSports & Live Video games.
During the outbreak of Pandemic, where most of the industries have been majorly affected, but with respect to the Live Streaming Market, this industry has shown tremendous growth. Because there’s a complete lockdown in order to maintain social distance & avoid public gathering, most of the people have preferred to stick to the OTT platforms. Another interesting thing about this market is that due to the presence of Covid-19 the Live streaming Platforms has increased by 50% within 1 year. Analyzing the trend in both the scenario this market is proved to be show an impetus growth during the forecasted period 2022-30
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Live Streaming Market Report Scope:
|Revenue Forecast in 2030:||USD 534.37 Billion|
|Growth Rate:||CAGR of 29.3% from 2020 to 2030|
|Forecast Period:||2020 -2030|
|Report Coverage||Revenue Forecast, Competitive Landscape, Growth Factors, and Trends|
In terms of geographical analysis, this market is dominated by North America. With respect to the past year data, 2021 the Live Streaming Market holds the market share of around 38.7%. Due to an increase in the Cloud based streaming services & the rise in consumption of online content.
Another region, which is expected to rule the market is the Asia Pacific region. This is because of the Transformation in the consumption of the content, Adoption of advanced marketing techniques, Rise in digital innovation & Availability of multi channel streaming services.
The market has been divided into 2 segments that is by component & End user. In order to achieve the better results, On the basis of these 2 Segments they have been further subdivided into various segments.
On the basis of Component, the Live Streaming Market is based on Platforms & services. Lastly on the basis of End-user, it has been divided into Media & Entertainment, Esports, Events, Education, Retail & Government.
Live Streaming Market Segmentation:
Live Streaming Market By Component
Live Streaming Market By End-User
Live Streaming Market By Region
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Giant companies of this Live Streaming Market are from the US then followed by the UK, South Korea & China.
Key companies are as follows Flux Broadcast (UK), Dacast (US) Huya Inc. (China), Periscope (UK), TV (UK), Microsoft Corporation (US), Google Inc. (US), Facebook Inc. (US), Twitch Interactive Inc. (US), AfreecaTV Co. Ltd. (South Korea), Vimeo (US), IBM Corporation (US), Empire Video Productions LLC (US), Instagram Inc.(US) & Hr (Croatia) com Inc. (US)
This is because of an adoption of collaborations, mergers & acquisitions, and partnerships. The key factor of these key companies is, they are highly focused on the creation of a strong customer base for the acquisition of Competitive edge in the market.
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