Between 2019 and 2025, the Flight Simulator Market is predicted to increase at a CAGR of 5.2 percent, from USD 5.7 billion in 2019 until USD 7.7 billion by 2025. The market is likely to be driven by rising demand for new military and commercial pilots and the use of virtual flight training to guarantee aviation safety, and the desire to reduce pilot training costs.
The aircraft flight simulator is a computer-controlled system that simulates flying for pilot training and other applications. This technology deserves a large bit of credit for the aviation sector’s high safety standards. The flight training method is primarily centred on a systematic procedure needed for proper flight operations and is utilised for training instead of learning.
The high-growth area’s requirement for active pilots is set to propel their demand. The simulator aids pilots in comprehending the aircraft’s construction and operation to fulfil their jobs effectively. The civil aviation industry will likely require over 260,000 additional pilots in the next decade, as per CAE Inc.’s recently released pilot demand projection 2020/2029. Furthermore, the increasing investment in the construction of sophisticated aviation training companies is expected to increase the use of these simulators.
In terms of the platform sector, the global Flight Simulator Global Market has been divided into military aerospace and commercial aerospace.
Commercial aerospace has also been divided into flight training devices and full-flight simulators. On the other hand, military aerospace is divided into basic flight trainers, full mission simulators, air combat simulators, computer-based training, and other categories.
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By Aircraft Type:
Depending on aircraft type, the Flight Simulator Global Market has been segmented into fixed-wing aircraft, rotary-wing aircraft, and unmanned aerial vehicles (UAV).
For the study period, Unmanned Aerial Vehicles (UAVs) have been registered to gain a considerable share of the Flight Simulator Market.
By Simulator Type:
The global market for flight simulators has been divided into virtual and live simulations in the simulator type category. During the forecast period, these simulator-type divisions are expected to have a substantial impact on Flight Simulator Market Share.
The Flight Simulator Global Market is divided into North America, Africa, the Middle East, Europe, Asia-Pacific, and Latin America.
In 2018, the North American market topped the global market, accounting for USD 1,855.2 million for Flight Simulator Market Size. Furthermore, improved military and commercial demonstrate the feasibility and the region’s favourable defence regulations and rules, the North American market is expected to grow at a 4.26 percent CAGR throughout the research period. Since this area is heavily influenced by global military spending and technical breakthroughs, it has extensive simulation and training programmes. The United States leads the global Flight Simulator Global Market trends in general. However, the Canadian area spends more on sophisticated system development.
During the forecast timeframe, the services category is expected to develop at the fastest CAGR. The rise in the cost of maintaining flight simulators is attributed to the segment’s development. These are utilised in both primary and secondary education. In addition, the ongoing advancement in simulation technology and application are among the drivers fueling the services segment’s development. The development of the services category is also being fueled by an increase in supply for hardware and software upgrades from the flight training business.
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1 EXECUTIVE SUMMARY
1.1 MARKET ATTRACTIVENESS ANALYSIS
1.1.1 GLOBAL FLIGHT SIMULATOR MARKET, BY PLATFORM
220.127.116.11 GLOBAL FLIGHT SIMULATOR MARKET, BY COMMERCIAL AEROSPACE PLATFORM
18.104.22.168 GLOBAL FLIGHT SIMULATOR MARKET, BY MILITARY AEROSPACE PLATFORM
1.1.2 GLOBAL FLIGHT SIMULATOR MARKET, BY SIMULATION TYPE
1.1.3 GLOBAL FLIGHT SIMULATOR MARKET, BY REGION
2 MARKET INTRODUCTION
2.2 SCOPE OF THE STUDY
2.3 RESEARCH OBJECTIVE
2.4 MARKET STRUCTURE
2.5 KEY BUYING CRITERIA
3 RESEARCH METHODOLOGY
3.1 RESEARCH PROCESS
3.2 PRIMARY RESEARCH
3.3 SECONDARY RESEARCH
3.4 MARKET SIZE ESTIMATION
3.5 FORECAST MODEL
3.6 LIST OF ASSUMPTIONS
4 MARKET INSIGHTS
5 MARKET DYNAMICS
5.2.1 GROWING DEMAND FOR PILOTS IN THE AVIATION INDUSTRY
5.2.2 NEED TO REDUCE PILOT TRAINING COSTS
5.2.3 FOCUS ON IMPLEMENTING FLIGHT SIMULATORS FOR TRAINING COMBAT AIRCRAFT PILOTS
5.2.4 DRIVERS IMPACT ANALYSIS
5.3.1 LIMITED REPLICATION OF PHYSIOLOGICAL AND ENVIRONMENTAL FACTORS
5.3.2 RESTRAINTS IMPACT ANALYSIS
5.4.1 INCREASING USE OF UAVS AND SUBSEQUENT FOCUS ON DRONE SIMULATORS
5.4.2 RISING ADOPTION OF AR TECHNOLOGY IN THE AEROSPACE & DEFENSE INDUSTRY
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