The 3D animation market is anticipated to witness healthy growth from 2020 to 2027, a research report suggests. Growing at a CAGR of 13.8%, the market is projected to reach a high value by 2027. The growing adoption of visual effects technology is expected to support the market growth along with 3D animation movies. As predicted by analysts, rising instances of software piracy will negatively affect the market’s performance from 2020 to 2027. During the forecast period, the market will be supported by increasing demand for 3D visualization and rise in the demand of 3D animation software.
The lack of skilled human resources on the other hand will challenge computer animation sector based organizations functioning in the global 3D animation market. Analysts have split the market into component, end-users, and technology segments based on products and services. Computer animation based companies have been profiled. The lack of developed infrastructure is set to affect the global market during the forecast period 2020 to 2027. The report also provides the market’s performance forecasts till 2027. Strategies of computer animation based companies are studied. The computer animation sector itself is supported by consumers aiming for more convenience as well as the changing social behaviour. During the forecast period 2020 to 2027, the 3D animation market is set to witness a health growth across component, end-users, and technology segments as well as regional markets.
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The segment study of the 3D animation market is based on technology, end-users, and component. The component based segments of the 3D animation market are Hardware, Service, and Software. The technology based, 3D animation market are 3D rendering, System Integration & Deployment, Visual Effects and Motion Graphics, 3D modelling, and Support & Maintenance among others. The end-user based segments of the market are Education, Media & Entertainment, Architecture, and Healthcare among Others.
3D animation technology covers 3D rendering, motion graphics, 3D modelling, and visual effects among others. The growing popularity of 3D modeling software across 3D animation across reputed players, such as Cinema4D, Maya by Autodesk, SketchUp, and Blender among others. The wide application of 3D modelling can boost the expansion of the world market of 3D animation.
Computer animation market based companies in the 3D animation market are functioning across North America, Europe, Asia Pacific, the Middle East, and Africa including the rest of the world. The presence of untapped market opportunities will be a key growth driver for regional markets. However, the lack of effective communication will turn out to be a threat. For the forecast period 2020 to 2027. Each of these regional markets are studied in the report. Starting from North America, the regional market and computer animation vertical based companies are spread across the United States, Mexico, and Canada.
MRFR registered key players of the worldwide 3D animation market. They are Maxon Computer (Germany), Image Metrics, Inc. (US), Autodesk, Inc. (US), Sony Corporation (Japan), NewTek, Inc. (US), Pixologic, Inc. (US), Foundry Visionmongers Ltd (UK), Toon Boom Animation Inc. (Canada), Trimble Inc (US), SideFX. (Canada), Corel Corporation. (Canada), Adobe Systems Inc. (US), and NVIDIA Corporation (US).
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The Stanley E. Fulton Gait Research & Motion Assessment Lab in the College of Health Sciences at The University of North Texas has been using real-time 3D animation to explore functional impairment in autistic children for more than a year (ASD). Their goal is to figure out how children with autism develop motor skills so that they can have the best treatment possible. More than 80% of children with ASD have trouble with gross motor skills, such as balance and agility, which can make speech and social experiences difficult.
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