Mobile Augmented Reality (MAR)is a technology, based on Augmented Reality and can be used on mobile devices such as smartphones, iPad, iPod, gaming console and military Head-Up Display (HUD). It extends and enhances the user experience of the mobile device.
Projected and forecast revenue values are in constant U.S. dollars, unadjusted for inflation. Product values and regional markets are estimated by market analyst, data analyst and people from related industry, based on companys’ revenue and applications market respectively.”
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The report demonstrates detail coverage of Mobile Augmented Reality (MAR) industry and main market trends.
The data sources include but not limited to reports of companys,international organizations and governments, MMI market surveys,and related industry news.
The market research includes historical and forecast data from like demand, application details, price trends, and company shares of the leading Mobile Augmented Reality (MAR) by geography, especially focuses on the key regions like United States, European Union, China, and other regions.
In addition, the report provides insight into main drivers,challenges,opportunities and risk of the market and strategies of suppliers. Key players are profiled as well with their market shares in the global Mobile Augmented Reality (MAR) market discussed. Overall, this report covers the historical situation, present status and the future prospects of the global Mobile Augmented Reality (MAR) market for 2016-2026.
Moreover,the impact of COVID-19 is also concerned. Since outbreak in December 2019, the COVID-19 virus has spread to over 100 countries and caused huge losses of lives and economy, and the global manufacturing, tourism and financial markets have been hit hard,while the online market increase. Fortunately, with the development of vaccine and other effort by global governments and orgnizations, the nagetive impact of COVID-19 is excepted to subside and the global ecnomy is excepted to recover.
Studying and analyzing the impact of Coronavirus COVID-19 on the Mobile Augmented Reality (MAR) industry, the report provide in-depth analysis and professtional advices on how to face the post COIVD-19 period.
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Market Segment by Product Type
Monitor-Based
Video See-through HMD
Head-mounted Displays
Market Segment by Product Application
Medical Field
Military
Protection Of Cultural Heritage
Industrial Maintenance
Network Communication
Entertainment
Other
Finally, the report provides detailed profile and data information analysis of leading company.
Google
Microsoft Corporation
VUZIX
SONY
Epson
Intel
Mindmaze
Seebright
Wikitude
Aurasma
Daqri
Metaio
Total Immersion
Qualcomm
Marxent
Blippar
Catchoom
Ngrain
Zappar
Infinity Augmented Reality
Samsung Electronics
Catchoom Technologies
Atheer
Hannovermesse
REPORT DETAILS: https://www.wiseguyreports.com/reports/6377367-global-mobile-augmented-reality-mar-market-status-and-outlook-2021-2026
Report Includes:
– xx data tables (appendix tables)
– Overview of global Mobile Augmented Reality (MAR) market
– An detailed key players analysis across regions
– Analyses of global market trends, with historical data, estimates for 2021 and projections of compound annual growth rates (CAGRs) through 2026
– Insights into regulatory and environmental developments
– Information on the supply and demand scenario and evaluation of technological and investment opportunities in the Mobile Augmented Reality (MAR) market
– Profiles of major players in the industry, including Google, Microsoft Corporation, VUZIX, SONY, Epson…..
Research Objectives
1.To study and analyze the global Mobile Augmented Reality (MAR) consumption (value) by key regions/countries, product type and application, history data from 2016 to 2020, and forecast to 2026.
2.To understand the structure of Mobile Augmented Reality (MAR) market by identifying its various subsegments.
3.Focuses on the key global Mobile Augmented Reality (MAR) manufacturers, to define, describe and analyze the value, market share, market competition landscape, Porter’s five forces analysis, SWOT analysis and development plans in next few years.
4.To analyze the Mobile Augmented Reality (MAR) with respect to individual growth trends, future prospects, and their contribution to the total market.
5.To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
6.To project the consumption of Mobile Augmented Reality (MAR) submarkets, with respect to key regions (along with their respective key countries).
7.To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
8.To strategically profile the key players and comprehensively analyze their growth strategies.
Table of Contents
Global Mobile Augmented Reality (MAR) Market Status and Outlook 2021-2026
Market Study Overview
1.1 Study Objectives
1.2 Mobile Augmented Reality (MAR) Introduce
1.3 Combined with the Analysis of Macroeconomic Indicators
1.4 Brief Description of Research methods
1.5 Market Breakdown and Data Triangulation
2 Global Trend Summary
2.1 Mobile Augmented Reality (MAR) Segment by Type
2.1.1 Monitor-Based
2.1.2 Video See-through HMD
2.1.3 Head-mounted Displays
2.2 Market Analysis by Application
2.2.1 Medical Field
2.2.2 Military
2.2.3 Protection Of Cultural Heritage
2.2.4 Industrial Maintenance
2.2.5 Network Communication
2.2.6 Entertainment
2.2.7 Other
2.3 Global Mobile Augmented Reality (MAR) Market Comparison by Regions (2016-2026)
2.3.1 Global Mobile Augmented Reality (MAR) Market Size (2016-2026)
2.3.2 North America Mobile Augmented Reality (MAR) Status and Prospect (2016-2026)
2.3.3 Europe Mobile Augmented Reality (MAR) Status and Prospect (2016-2026)
2.3.4 Asia-pacific Mobile Augmented Reality (MAR) Status and Prospect (2016-2026)
2.3.5 South America Mobile Augmented Reality (MAR) Status and Prospect (2016-2026)
2.3.6 Middle East & Africa Mobile Augmented Reality (MAR) Status and Prospect (2016-2026)
2.5 Coronavirus Disease 2019 (Covid-19): Mobile Augmented Reality (MAR) Industry Impact
2.5.1 Mobile Augmented Reality (MAR) Business Impact Assessment – Covid-19
2.5.2 Market Trends and Mobile Augmented Reality (MAR) Potential Opportunities in the COVID-19 Landscape
2.5.3 Measures / Proposal against Covid-19
….CONTINUED