Combining variable player powers with modifiable miniatures, Head for Glory challenges players to adapt, strategize and survive. Every decapitation puts your tactical understanding to the test on an ever changing battleground.
Game Preview (GER)
Game Preview (EN)
Interview with the Devs + Let’s Play (GER)
TERMS AND CONDITIONS By pledging to this project, you acknowledge that the final look, materials and content of the rewards (and the project) are subject to change and may differ substantially from what is presented while the Kickstarter project was active. When we decided to jump into the adventure of making a board game, we got the chance to thrive off of a downright open-minded, transparent and goodhearted community of creators and board game enthusiasts. Which so far has helped us to grow our knowledge and solve most of the challenges we have faced in the past 2 years working on the game. There is no way for us telling you that the road ahead of us will be a smooth ride. It will be rocky and there might even be boulders for us to push aside until the games arrive at your doorstep. We can assure you though, that we are doing – and will do – everything in our power to meet your expectations and get the games to you in-time and in pristine condition. That being said, the game is at a point, where most of the artwork is done and only the cards and parts of the rulebook still need to be illustrated. The rest of the game is finished and has been play tested thoroughly. Though, we feel confident, that once the remaining artwork is done, the game could go into production to be finished and ready for SPIEL’20 in October, we have to consider the current situation with the outbreak of the Coronavirus. Above all the outbreak is claiming human lives and we sincerely hope that the virus will be contained quickly to keep the amount of any more losses as low as possible. This is not nearly as important, however, almost any branch of industry is experiencing the effects of the virus, including board game production. For us this means that depending on the future course of the outbreak, we will need to adjust our timeline to make sure everyone involved in making the game is working in a healthy and save environment. To stick to the mindset of the community, we will try to be as transparent and responsive as we can when it comes to the state of the game and any obstacles that come into our way. We think that any Kickstarter project is built on the trust of its backers in the competence, motivation, and honesty of the creators, so we feel an obligation to give all of you all the important updates of the game as soon as we know about them ourselves. In the end there is only one more thing left to say: So far we have only gained from the community but have not yet given anything in return for all the valuable insights; we have not backed any other projects, nor shared insights nearly as valuable as others have. We hope that this does not prevent you from supporting us and in case it does, there is nothing we can do other than respecting your decision. In any case, with this project we have started to become involved with this amazing community and we would love to contribute to it while we keep journeying this adventure of ours.