Wearable Computing Global Market Reach $115.58 Billion With 23.2% Cagr Forecast To 2026 – iCrowdNewswire
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Aug 30, 2019 11:45 AM ET

Wearable Computing Global Market Reach $115.58 Billion With 23.2% Cagr Forecast To 2026


iCrowd Newswire - Aug 30, 2019

Wearable Computing Industry

Description

Wiseguyreports.Com Adds “Wearable Computing -Market Demand, Growth, Opportunities and Analysis Of Top Key Player Forecast To 2026” To Its Research Database

Global Wearable Computing market is accounted for $17.59 billion in 2017 and is expected to reach $115.58 billion by 2026 growing at a CAGR of 23.2% during the forecast period. Increasing hub towards communication, networking & recognition technologies for wearable’s, rising popularity of internet of things and growing adoption of smart watches and wristbands are key factors fueling the market growth. However, factors such as power consumption, limited battery life and high cost & safety issues are hampering the market growth.

Wearable computing is the technology embedded in wearable accessories such as a watch, wristband to work as small electronic gadgets and facilitate ease in accessing technology. It is widely used for media and healthcare purpose. It provides various computational supports such as gyroscopes and accelerometers, which are becoming the key attraction for the consumer to fuel the demand for wearable devices. More than trendy accessories, these devices are gaining popularity owing to smart and advanced features such as easy synchronization, and high portability.

Amongst application, infotainment segmented held considerable market share due to increasing adoption of wearable devices such as smart watches and augmented devices. By Geography, North America dominated the global market which can be attributed to rising incidence of chronic diseases such as obesity, diabetic, heart disease, and arthritis. Thus, increasing concern amongst people regarding chronic diseases has increased acceptance of wearable computer devices. 

Some of the key players profiled in the Wearable Computing market include GE Healthcare, Medtronic Inc, Apple Inc., Zephyr Technology Corporation, Sony Corporation, Samsung Electronics Co., Ltd, Pebble Technology, Corporation, Nike, Inc., Motorola Mobility Holdings Inc, LG Electronics, Inc., Jawbone, Boston Scientific Corporation, Fitbit Inc., Adidas AG, Garmin, Ltd., Silicon Micro Display and CSR plc., AiQ Smart Clothing Inc, Carl Zeiss Inc,, Invensense Inc and Textronics.

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Technologies Covered: 
• Networking Technologies 
• Computing Technologies 
• Display Technologies 
• Other Technologies

Applications Covered: 
• Infotainment 
• Medical and Healthcare 
• Enterprise and Industrial 
• Fitness and Wellness 
• Other Applications

Regions Covered: 
• North America 
o US 
o Canada 
o Mexico 
• Europe 
o Germany 
o UK 
o Italy 
o France 
o Spain 
o Rest of Europe 
• Asia Pacific 
o Japan 
o China 
o India 
o Australia 
o New Zealand 
o South Korea 
o Rest of Asia Pacific 
• South America 
o Argentina 
o Brazil 
o Chile 
o Rest of South America 
• Middle East & Africa 
o Saudi Arabia 
o UAE 
o Qatar 
o South Africa 
o Rest of Middle East & Africa

What our report offers: 
– Market share assessments for the regional and country level segments 
– Market share analysis of the top industry players 
– Strategic recommendations for the new entrants 
– Market forecasts for a minimum of 9 years of all the mentioned segments, sub segments and the regional markets 
– Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations) 
– Strategic recommendations in key business segments based on the market estimations 
– Competitive landscaping mapping the key common trends 
– Company profiling with detailed strategies, financials, and recent developments 
– Supply chain trends mapping the latest technological advancements

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Table of Content

1 Executive Summary 

2 Preface 
2.1 Abstract 
2.2 Stake Holders 
2.3 Research Scope 
2.4 Research Methodology 
2.4.1 Data Mining 
2.4.2 Data Analysis 
2.4.3 Data Validation 
2.4.4 Research Approach 
2.5 Research Sources 
2.5.1 Primary Research Sources 
2.5.2 Secondary Research Sources 
2.5.3 Assumptions 

3 Market Trend Analysis 
3.1 Introduction 
3.2 Drivers 
3.3 Restraints 
3.4 Opportunities 
3.5 Threats 
3.6 Technology Analysis 
3.7 Application Analysis 
3.8 Emerging Markets 
3.9 Futuristic Market Scenario 

….

9 Company Profiling 
9.1 GE Healthcare 
9.2 Medtronic Inc 
9.3 Apple Inc. 
9.4 Zephyr Technology Corporation 
9.5 Sony Corporation 
9.6 Samsung Electronics Co., Ltd 
9.7 Pebble Technology, Corporation 
9.8 Nike, Inc. 
9.9 Motorola Mobility Holdings, Inc. 
9.10 LG Electronics, Inc. 
9.11 Jawbone 
9.12 Boston Scientific Corporation 
9.13 Fitbit Inc. 
9.14 Adidas AG 
9.15 Garmin, Ltd. 
9.16 Silicon Micro Display and CSR plc. 
9.17 AiQ Smart Clothing Inc 
9.18 Carl Zeiss Inc, 
9.19 Invensense Inc 
9.20 Textronics 

List of Tables 
Table 1 Global Wearable Computing Market Outlook, By Region (2016-2026) ($MN) 
Table 2 Global Wearable Computing Market Outlook, By Technology (2016-2026) ($MN) 
Table 3 Global Wearable Computing Market Outlook, By Networking Technologies (2016-2026) ($MN) 
Table 4 Global Wearable Computing Market Outlook, By Wi-Fi (2016-2026) ($MN) 
Table 5 Global Wearable Computing Market Outlook, By Bluetooth (2016-2026) ($MN) 
Table 6 Global Wearable Computing Market Outlook, By Other Networking Technologies (2016-2026) ($MN) 
Table 7 Global Wearable Computing Market Outlook, By Computing Technologies (2016-2026) ($MN) 
Table 8 Global Wearable Computing Market Outlook, By Wearable Computers (2016-2026) ($MN) 

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