Stottler Henke Associates, Inc. creates and applies artificial intelligence and other advanced software technologies to solve problems that defy solution using traditional approaches. Stottler Henke combines its broad artificial intelligence expertise and technologies with skills in expert knowledge elicitation; requirements analysis; software and database design and implementation; data analysis and visualization; and user interface design to deliver innovative software solutions for education and training, planning and scheduling, knowledge management and discovery, decision support, and computer security and reliability.
This business plan focuses exclusively on Stottler Henke’s DataMontage™ data visualization software for rapid visual analysis of complex, time-oriented data. DataMontage™ is a Java class library that displays information-dense arrays of timelines and graphics that can be stacked vertically or arranged in rows and columns, enabling users to see patterns in large, multivariate data sets that cannot be seen using traditional data displays.
Stottler Henke’s DataMontage™ data visualization software for rapid visual analysis of complex, time-oriented data. DataMontage™ is a Java class library that displays information-dense arrays of timelines and graphics that can be stacked vertically or arranged in rows and columns, enabling users to see patterns in large, multivariate data sets that cannot be seen using traditional data displays. Flexible control over the color, shape, and size of graph and timeline symbols allows developers to encode multiple attributes and highlight significant data points.
Stottler Henke supports its DataMontage™ data visualization software with technical service and maintenance support.
Stottler Henke routinely wins research and development contracts with government entities.
Dick co-founded Stottler Henke in 1988 as a software company dedicated to providing practical solutions to difficult problems by skillfully drawing upon a large repertoire of artificial intelligence technologies.
Experience using videogames for military training and simulation. This currently includes social engineering, authentic FPS depiction of opposing forces, wargame construction toolkit, tactical air control. Principal investigator for the SimBionic middleware toolkit. Dan’s group focuses on the use of gaming technologies for training and simulation systems. Since joining in 1998, he has performed R&D in the areas of autonomous agents, game AI, machine learning, case-based reasoning, and natural language processing. He has led efforts to create AI authoring tools for simulations and videogames, such as SimBionic® which enables users to graphically author behavior for simulations and videogames. SimBionic received an Excellence in Learning award from Brandon-Hall for Innovative Technology. His group released the SimVentive™ toolset which empowers designers of serious games to create training simulations without learning a programming language.
Leads Stottler Henke’s Seattle-based group; carries out R&D in intelligent information access, knowledge management, decision aids, and computer security. Provided technical leadership in development of Aware Web search tool and in design of related tools to improve intelligence analysis, facilitate group decision making, enable intra-enterprise information sharing. Leads an effort to develop a novel tool for tracking provenance of text information.
Was a researcher at the University of Washington where he contributed to the development of the Internet Softbot, which was one of the premier software agent efforts and ranked in the top five computer science research projects for 1995 by Discover Magazine. This agent was designed to interpret a user’s high level goal, gather information from across the Internet (interacting with a large variety of different information servers), and present this information to the user in an easily digestible form.
Randy’s leads the Stottler Henke group that focuses on applied implementations for intelligent tutoring; automated evaluation and after- action review; distributed learning; natural language processing; simulation interoperability; behavior modeling; and human factors. Randy has led efforts to develop these technologies for a variety of military training domains spanning Marine Corps combined arms, modern asymmetric warfare and tactics, and the Army’s Future Combat Systems concept. Recent projects have also defined applications for the convergence of game engines and virtual training environments. Non-military projects have included medical coaching systems and an expert advisor tool for architects and builders.
Leads group applying artificial intelligence to develop innovative software solutions for training; task support; decision support; data visualization; planning. Has developed training systems in areas spanning stability operations in Joint, intergency/multinational environments, measuring the progress of stability operations; satellite operations; systems diagnosis; sonar data analysis; and K-6 math. Leads development of DataMontage time-oriented data visualization system, Task Tutor Toolkit, and TaskGuide system for training/task support.
Jim has served in applied research, software consulting, and systems engineering roles at Bolt, Beranek and Newman and at AT&T Bell Laboratories. Jim received an MBA from Boston University, an MS in computer science (artificial intelligence) from Yale University, an MS in electrical engineering and computer science from the University of California at Berkeley, and a BS in electrical engineering from the Massachusetts Institute of Technology.