Hangout is building the next generation in social gaming by combining the powerful community of social networks with the rich immersion and engaging casual game-play of a 3D virtual world.
Play Games, Go Shopping, Throw Parties for Causes in Hangout
Teen girls (and later guys) create their own personalized avatars, play casual mini-games, go shopping, throw parties for their friends, or just hangout. Playing games earns money for fashionable looks, new moves on the dance floor, or money to give to charity. At launch, players will be able to begin building their fashion empire as they level up to become a top fashion designer. Soon they can also aspire to become a dance master or the ultimate chef in order to throw the party of a lifetime, all in the name of a real charity of their choice. Hangout is about having fun with friends, meeting new people, and making a difference!
Hangout Uniquely Integrates Social Games with a Virtual World
Each game we publish seamlessly plugs into the same virtual world, so players keep their avatars, possessions, and status from game to game. The integrated publishing approach results in improved cross-promotion and better player retention and monetization.
Mike is the founder of Resolute.VC, a national seed stage venture capital fund. Portfolio companies include MessageMe, Bark, Bitium, Card.com, Homejoy, MessageMe and Smile by Webshots.
Hirshland previously was a General Partner at Polaris Venture Partners from 1999-2011. There, he founded Dogpatch Labs, cofounded The Start Project, and backed notable companies including Automattic, Quantcast, LOLApps, KISSMetrics and Q1 Labs (acquired by IBM).