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Apr 26, 2016 4:43 EST

Virtual Reality (VR) Bucket List – Beginning production of an easy to use app for people at or near the end of life who never got to complete their bucket list.

iCrowdNewswire - Apr 26, 2016

Virtual Reality (VR) Bucket List

by Alexander Malloy

 

Beginning production of an easy to use app for people at or near the end of life who never got to complete their bucket list.

Beginning production of an easy to use app for people at or near the end of life who never got to complete their bucket list.

 

About this project

This idea began a couple weeks ago when I purchased my first virtual reality headset. I am a Social Worker at a nursing home in Southern Oregon and I brought in my device to show some of my co-workers and the patients at my facility. The response was incredible and with just the limited content I had available on the device, I began to see how the application of this device could be used to help some of our end of life patients experience the places, events and activities they never got to do. I spoke to a hospice agency about my idea and was given the inspiration to begin this endeavor. My idea is fairly simple, it begins by collecting data from a person in all areas from places they’ve been, memorable things they’ve done, people they miss, and also collecting things they wish they could have done, places they should have gone, the people they wish they could have met. After compiling the data they will submit a “Bucket list” request at which time there will be a fee for service with packages beginning at 15 minute tours. The funding for this project is needed to develop the software needed to incorporate different levels of the Virtual Reality experience, including 360 video and pictures, Google Street View, 3D video, and interactive Virtual Reality, into a seamless “slide show” of sorts that will take the person on an individualized trip of a lifetime. My hope with this is to be able to offer these services at a reasonable cost to families and people at the end of life to help with the grieving and end of life process. 

Risks and challenges

The main challenge is the coding and programming needed to incorporate all the different Virtual Reality concepts into an easy to use “Push Play” type of format. This programming will be challenging to develop and that is where you’re support is needed.

Contact Information:

Alexander Malloy

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